What Are Video Game Mods?
During the decades of advancements in video game technology, it is only natural for parents to wonder what their children are playing. This article will cover everything one needs to know about “mods” (modifications) – the content seen in many games as well as how young people can come across them and why they exist.
What does ‘mod’ mean?
Mod means modification. Mods are often created by fans of a particular gaming franchise or series who want new features or changes from those originally offered by the developer. These modifications usually require some programming knowledge and a software package called a modding toolkit that allows people to change aspects of a pre-existing program on their computers.
Game modding first came into existence with Doom, one of the first 3D-shooter games, and many other popular games. This allowed players to alter aspects such as the speed and texture of objects to create a pseudo-3D look, which lead to endless new levels and gameplay modes. Once Doom became more popular, modding tools were developed for its successor Quake by the same company that created it: id Software. Id was not just content with Quake mods – they extended their idea even further by creating another software package called MAX_MAP (or MDL) which improved on their previous toolkits. It allowed users to design models and maps using an easy interface without programming knowledge – something which eventually led to the creation of counterstrike, half-life, starcraft, etc.
Where did it begin?
These two programs: Quake and Doom, were the first games to gain massive attention for modding and as a result drew many young people to them. There was something special about these games that caught the attention of teens worldwide; still, no one can say for sure what it is exactly.
One of the most popular theories is that these video games appealed to gamers because they allowed users to do things they normally couldn’t (such as creating their own levels) which gave them a sense of power over the game-world where they felt like masters rather than mere players or workers in front of a computer.
Another theory suggests that this type of virtual environment presented an ideal place for players to experiment with different identities and behaviors, thus relieving any pent-up frustration or aggression they might have had. This is something that will be covered further in the next section.
The creation of these video games was a milestone in gaming history and their impact on teenagers cannot be overstated. Many people suggest that they were the cause of an increasing level of violence among young people which led to a moral panic in many countries, including Germany where it was considered the reason for school shootings. This has not been proven, however. Even if one ignores all other factors besides game mods, it still does not explain why so many young gamers are drawn to them because designing levels is obviously much easier than committing violent crimes. However, there are other reasons why modding became so popular among teens which will be discussed in the following sections.
What is the point?
Modding is not just limited to video games for computers – some games such as World of Warcraft now allow users to create mods for its game client, and there are now entire systems dedicated to modding video games such as Garry’s mod.
Mods can be found in many other places online too. For example, Minecraft, an indie sandbox building game created by Markus Persson (aka Notch) was so popular it even got Microsoft to buy it! But what exactly are people doing with this game? They’re creating creative works of art! All sorts of players have used Minecraft’s simple graphics engine and pixelated blocks to create detailed replicas of famous landmarks or buildings from films like Harry Potter’s Hogwarts Castle. These are not simple replicas either – they are exact copies down to the tiniest brick and pixel.
It’s like LEGO blocks on steroids! This creativity can be seen in YouTube videos by popular Minecraft players all over the world, which often involve building things together with other players (often friends) or recording funny events within their Minecraft world. Some even create Machinimas, short for machinima (which is a portmanteau of machine and cinema), using their game characters as actors in their own mini-films.
Like all other art forms, video game modding has its roots in the community. One of the first mods was created for Doom when someone took one of its sprites and modified it to resemble Santa Claus holding a giant candy cane and then sent it to a friend. This harmless prank, which lasted less than half an hour, was the first recorded instance of a mod being created from scratch by someone other than the original developers. It marked the beginning of a new movement in gaming where people started sharing mods with friends and others for their own enjoyment.
There were also more serious modifications such as Dehacked, which allowed users to modify many aspects of Doom’s gameplay by adding or removing certain features within the game itself – most notably allowing players to acquire “god mode” through a secret code at any time during play rather than having to find one-time powerups.
Even though games like Quake popularized editing, it was not until 1998 that the modding community really started to take shape with the release of Unreal Tournament. This game came packaged with a map editor called UnrealEd which provided gamers with an easy way to create custom content. The release of Unreal Tournament’s level editor was so popular it even gave rise to an entirely new type of gamer called mappers, who are people who design levels rather than play them. A year later, in 1999, Valve software released Half-Life’s level editing suite along with their sequel Counter-Strike. These two games became some of the most highly modded games ever thanks to Steam’s digital distribution platform that allowed people all over the world access to mods at any time.
After Halo: Combat Evolved was released in 2001 , Bungie, the game’s developer, created a map editor in order to create their own content for use within their Halo tournaments. The community response was so incredible they decided to release this toolset for free with an update to Halo PC. Bungie also released map editors for Halo 2 and 3 which allowed players of those games to get into modding. These user-created maps were actually fairly intricate and included things like new weapons and vehicles that could be used outside of the normal gameplay modes – essentially turning them into full-blown mods.
This snowballed until 2004 when Valve Software declared that anyone who created items or levels for Half-Life 2 (or any other Source engine game) could sell it on Steam for a small percentage of the profits. This allowed modders to start making money from their creations which, in turn, made modding a viable career choice for many.
Consequently, many budding game developers began working together with talented programmers and artists to create some of the most ambitious mods ever made. Some of these games are so popular they even get picked up by professional gaming leagues. For example, Defense of the Ancients – which started out as a Warcraft III custom map – was eventually picked up by Valve Software hired one of its creators (known only by his internet handle ” IceFrog “) to help them develop Dota 2. an official sequel that comes packaged with Steam and is considered one of the world’s premier free-to-play MOBAs.
Nowadays, modding is used for more than just making games similar to the ones we already know and love. It’s also used by artists all over the world to express themselves in ways that gaming companies might not approve of. For example, back in 2004, an anonymous group inserted a controversial erotic scene into Grand Theft Auto: San Andreas. This caused such a huge stir in the media and among politicians, it even prompted the federal government to investigate Rockstar Games (the publisher) and try to force them to recall every single copy of GTA: SA, GTA V is now one of the top games in the modding world.
Final Thoughts:
While most people consider mods nothing more than “cheats” or “hacks” they are much more than that. They are small glimpses into other worlds where anything is possible. Even the idea of using mods to bring sexy back to your favorite games can open our imaginations. Making us realize that our digital worlds have no limits when it comes to creativity and personalization. For this reason alone, if you haven’t tried a mod yet, perhaps now is the time!